showing 2 games

namepublisher(developer)year arrow_downwarddescription
The Legend of Zelda: A Link to the Past  Nintendo1991
[30]***
[66]***Japanese version
[32]***
[64]***Also reviewed in Nintendo Player #7 without score.
[46]***
[37]***European version
[29]***Japanese version
[29]***
[27]***A Link to the Past (LTP throughout) was a ground-breaking game for the Zelda series. Besides being the first Zelda for the SNES, it was the first to have a semi fleshed-out plot. By semi fleshed-out, I mean something more than collect crystals and kill Ganon. Instead, it had a retrieve 3 pendants, collect the 'Master Sword,' kill Agahnim, _then_ collect crystals and [spoiler]kill Ganon (revealed to be Agahnim's alter-ego).[/spoiler]
Despite my sarcasm, I actually enjoyed (and continue to enjoy) this game having beaten it at least 15 times and I still keep coming back for more. The wonderfully engaging plot (mentioned above) actually takes place *before* the first 2 Zeldas, and so is technically a prequel. The game-play departs from the Zelda 2 RPG style, and returns to it's roots as a top-view adventure game with RPG elements. Unlike the first Zelda, communication plays a fairly important role in this installment. There are friendly, non-cavedwelling NPC's that you can, indeed are required, to get information from. Some play an important role, some are there just to annoy the living shnike out of you. Fighting is still basicly the same as in the original, as is the heart and money system. However, the overworld/dungeon system has changed drastically with the addition of an in-game map that actually shows important locations. i.e. Where you are, where you need to go, and enough detail to make getting there possible.***The Zelda Link to the Past [[link:http://www.romhacking.net/hacks/170/ Master Quest]] hack has brand new dungeons, overworlds, music, etc.
[cjlee001]
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Ultima VII: The Black Gate FCI;Pony Canyon (Origin)1994This is drastically simplified version of the [game=#32923]Black Gate[/game], leaving in only some action-adventure kind of game from the original adventure-RPG with nary a dialogue left. This was done due to the limitations of the platform which simply couldn't handle the amount of data in the original.

The game engine itself was rewritten entirely in assembly for the platform, and considering the things left out, it can't be considered the same as Ultima 7 engine. This rewritten engine was re-used in the SNES [game=#38033]Savage Empire[/game].***Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. But due to the censorship of this game, the role unicorns it reduced. The game and story are so heavily censored that its practically unintelligible.
[Zerothis]
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